The fact that excessive computer hobbiesgames very quickly turn into addiction, which means that it becomes on par with other psychological diseases (such as tobacco smoking, alcoholism, drug addiction), the pedagogical community, and physicians have been worrying about it for a long time, knowing full well that such addiction as children and adolescents, and adults may be beyond their power.
And then, finally, this fact of recognition gamblingThe disease took place at the global level: dependence on computer games was included in the 11th version of the International Classification of Diseases (ICD-11) adopted by the World Health Organization (WHO). This happened at the 72nd session of the General Assembly of Health on May 25 in Geneva and agreed with WHO Member States. Excessive immersion in the world of computer games was classified by WHO as a “gaming disorder” and is listed on the list immediately after being fascinated by gambling.
Three manifestations of this disease in addicts were identified:
• loss of real-time feeling during the game;
• preference for other vital interests of games in the computer;
• continuation of the game, despite the possible troubles, negative consequences.
Despite criticism and a different opinion fromgaming industry organizations such as ESA, ISFE and UKIE, the “gaming disorder” according to the ICD-11 list will begin to officially recognize the disease as of January 1, 2022.